The online racing simulator
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Niels Heusinkveld
S2 licensed
Is there any sort of 'slip' model in there? Like GeneRally where your car does NOT go where the nose is pointing, you have to generate some sidewaysness first?
Niels Heusinkveld
S2 licensed
At the end these things tend to be won by 'gamers' by which I mean people who spend hours and hours using the fact that the track conditions and car condition is the same (or at least changes at exactly the same rate) everytime.

This possibility of extreme practise still requires some talent, even with GT5, but there is more gaming determination involved than driving skill to make it to the top of a hotlap competition..
Niels Heusinkveld
S2 licensed
Apple has become very clever at making people pay quite a lot of money on something they either don't need or they could buy for a lot less money from a different manufacturer.

I suppose that's hats off to apple and somewhere between 'shrug' and 'point and laugh' at those who actually buy it!
Niels Heusinkveld
S2 licensed
No there isn't a huge difference. You're probably overrating your ears. A proper blind test and oops.. where has that big difference gone? You're highly unlikely to be any different from the usual ears, you will probably not notice the difference!

Many have been CONVINCED mp3 sucked only until the point they couldn't distinguish it.. Then most continued to be convinced and pulled out all sorts of conspiracy theories in order to justify their spending of silly amounts of money on mostly useless audio equipment..
Niels Heusinkveld
S2 licensed
Also don't forget that in proper blind test, properly encoded 128kbit mp3 can most likely not be distinguished from the original non compressed audio..
Niels Heusinkveld
S2 licensed
Any audio discussion tread where Watts are used more than once is probably a bad one. Power says nothing about sound volume, and even if it did, sound volume is quickly a lot louder than you'd ever play anyway!

On moderatly efficient speakers you don't need any more than 10W of power to blow your eardrums.

Efficiency is the sound pressure you get with one watt of power. You need 2x this power to get 3dB more noise. If you for some reason need 500W of power, that means the speaker units themselves are not efficient. This isn't ''bad'', efficiency is just a number reflecting how loud it will play, not how good..
Niels Heusinkveld
S2 licensed
Gaming and Laptop don't really go together. Most gaming laptops don't last even one hour when playing a game and the extra price you pay compared to a normal pc is pretty steep.

I decided to get a not too expensive MSI http://www.azerty.nl/1-1237-24 ... -radeon-hd-4670-giga.html

It actuallly runs rFactor a lot better than I thought, which is a bonus, 11500 3dmark 2005 and 2.3ghz 'turbo' setting. I found that while there are much faster laptops, the 3dmark gain vs price increase wasn't favourable. It also has a 1680x1050 screen which I greatly prefer over the usual 1280x800 or 1366x768.. Vertical scrolling gets really annoying on those.
Niels Heusinkveld
S2 licensed
Any self respecting manufacturer should get out of front wheel drive racing especially when you're punished with weight penalties when you're doing well!
Niels Heusinkveld
S2 licensed
Its a brilliant little game, a simple 'slip' model means you need big skills and races can be frantic keyboard bashings. Brilliant!

If only it ran in 1920x1200 or indeed windowed..

http://www.youtube.com/watch?v=cwpYEW6hLMI so close
Niels Heusinkveld
S2 licensed
Unless I lost my eyesight, I don't think the TS ever mentioned which PC he has? The chances of a GTX260 fitting in the average HP case are slim (slim cases you know hohohoho) and the chances of it being a Pentium 4 2.4ghz are considerable...
Niels Heusinkveld
S2 licensed
Let us know how the pad / loadcell combo works out for you
Niels Heusinkveld
S2 licensed
Rfactor has low/high speed damping, and MOTEC to log damper speeds. I made a mistake because when you look at a damper spec and how to integrate it into a car, you have to take the motion ratio into account..

For the actual damping, its a function of MotionRatio^2, but for the low/high speed transition, its just a function of MotionRatio, and it goes the other way!

In my case the MR was 1.5, the slow damping 6000 bump and 12000 rebound, with a loow/high transition point of about 0.14M/s

The values at the wheel are then
Bump = 6000 / 1.5^2 = 2667
Rebound = 1200 / 1.5^2 = 5333
low/high transition = 0.14 * 1.5 = 0.21 !
Niels Heusinkveld
S2 licensed
The two products should complement eachother nicely.
Niels Heusinkveld
S2 licensed
http://www.apelectrix.com/

pretty much stopped there being a reason to further develop my more expensive solution. I've tested his and it works well, so don't hesitate to get that one
Niels Heusinkveld
S2 licensed
Hello,

Bumpage, now get 20% off and pay just 23.95 euro excl. shipping! Good deal in tight times!
Niels Heusinkveld
S2 licensed
Backup software sounds too complicated for something thats just supposed to overwrite when source is newer than target option..

I can't find it in Total Commander; it gives me the Windows Explorer copy dialog box.

rsync sounds a bit techy but I'm from the Dos age so that might work.. However i only see source code to download? And I read its for linux? :S
Explorer type program that can 'replace only new / newer files' when copying?
Niels Heusinkveld
S2 licensed
Hiya!

I'm rather annoyed, when I want to make a backup of my documents there is no need to copy lots of gigabytes of stuff everytime because only a few files will be new or changed.

I tried windows explorer, Total Commander, UltraExplorer and ExplorerXP.. but all seem to revert to windows explorers method of copying files, so you get the usual screen:

''This folder already contains a folder / file named xyz. Do you still want to copy? yes / yes to all / no / cancel

Sure I can do yes to all, but then it will copy 20GB of the same stuff thats already there! I only want it to copy the few new pictures and excel files..

How hard can that be!
Niels Heusinkveld
S2 licensed
The dutch are 'racing' when the stuff coming out of their rear ends is mostly fluid and brown.
Niels Heusinkveld
S2 licensed
While compression ('loudness war type') is a real problem for quality sound, usually people who come up with these arguments (and are right) then loose most of their credibility claiming 128kbit mp3 is horrible and only 320 is good enough, yet pretty much nobody can separate them in a blind test..

Compression of the non mp3/wma type, i.e. the 'loudness war' is a real issue. I play some drums and with todays records its really hard to listen what the drummer plays exactly. Was that a floor tom or a bassdrum? Crash cymbals or open hihat? Its just a mass of noise.

Its a mass market thing, most people don't play LFS but rather go for a shallow unrealistic flashy race game. Most people wouldn't know good sound quality if it peed into their ears.. but there is always a market for quality, also with music, but its few and far between.

The most hilarious thing is, with most recordings you really wouldn't even hear a proper difference if it was 8bit. 16 bit, i.e. the CD standard, has some 90 decibels of dynamic range. This is a silly amount because in order to actually hear this range, you'd go rather deaf. 90 decibels of music is really quite loud, and 90 decibels on top of a 'just audible' signal will make your ears bleed! It also plays sounds up to 20khz which most adults don't hear and most cheap sound systems barely play.

Yet people seem to want more bits with super audio cds or blue ray or whatever and a higher sampling rate. Its funny

- The CD was launched, we had 20..20.000hz and 90db of dynamic range. Sorted!
- Recordings get more and more compressed, to the point where in some cases 8bit 32khz wouldn't really sound any worse
- standards change with dvd audio / SACD / Blue ray! Higher sampling rates and resolution because we can!
- hmm lets compress that audio a bit more..

Any advancements in 2 channel audio post the cd are not necessary from a sound quality perspective, yet they raised the numbers.. And the actual recording quality has gone down.

Sad eh!

Oh and an 8 bit audio file has only 128 different levels of 'loudness'. 16bit has some 32768 different levels of loudness.. Yet really, a compressed loud tune, you'd barely hear any difference if it was 8 bit.

sigh! .. oh! good morning :P
Niels Heusinkveld
S2 licensed
While the 301 is designed well, to accelerate fast etc which is all good. The few times I've been in one it only annoyed me though. I still don't see the point of these things other than to add a sense of occasion at an Expo.

It just feels odd because when braking it tilts forward but as it is doing this motion, if anything, the G force are in the wrong direction.. Then again there really are no G forces to speak off, you can't have any sustained G info on this type of system.

FOV might indeed be ideally speed dependent, but that might also confuse! (and perhaps cause sickness to some..). The smaller the FOV, the more sense of yaw, the larger the field of fiew, the more sense of speed. It is with high FOVs that I can't control slides, yet with lower FOV you see the nose starting to point somewhere and you can see you better apply a correction.
Niels Heusinkveld
S2 licensed
Lol at those tho thought for a moment I won a 301! If there ever is a BF1 Blackwood competition with a 301 at stake, 1:13 won't cut it
Niels Heusinkveld
S2 licensed
Sure I'm a man, in fact, I can operate all 3 pedals at the same time!
I won something with LFS
Niels Heusinkveld
S2 licensed
Simracing, usually more of the arcade type can be found on business expo type things and when I was supposed to help a colleague, I noticed a Force Dynamics 301 running LFS BF1 Blackwood. It had a 3 screen setup like this



While it was mighty odd and the motion sim really only adds some 'occasion', certainly not realism, I was of course the fastest by miles! The laptime? Horrid.. 1:13! With those three screens its weird how your eyes sort of are used to looking at ONE of them, so I either looked ahead, or to the side. Often I wanted to look in the middle somewhere but there was the black surroundings of the monitors.

So when looking at the center view, its simracing on a single screen with about a 25 degree FOV, which is mighty odd.. While the handling was somewhat like I recall LFS to be, and amplified by cold tires probably, it was pretty 'auto rotate / spin' at low speeds. Since LFS is used somewhat often on expos, I wonder if it might be a good idea for the devs to turn tire heating etc off.. Though perhaps it even was off and I just really couldn't feel it.

And what did I win? Tickets to a football game.. I despise football.. But my colleagues might not.

There was also a ps3 somewhere running some arcade F1 game with auto brakes and auto steering and 'anti-simracing' enabled, which made no sense at all and I came 2 tenths short of winning a (pretty poor) laptop! Doh!
FGED GREDG RDFGDR GSFDG